The head tracker I wanted to use myself
Browser-based configuration.
Lightweight local runtime.
Dedicated USB connection. No batteries. No pairing. No wireless latency.
6DOF tracking. High-frequency output. Low latency. Smooth, precise motion.
TRK-H handles sensor fusion, filtering, prediction, axis mapping and final 6-DOF output directly on the device. By moving the tracking workload off the host PC, TRK-H minimizes CPU overhead while preserving maximum processing headroom for the simulator.
TRK-H performs the tracking on-device at high frequency. The lightweight TRK-H Runtime adds no heavy tracking or filtering layer—it simply delivers the already-computed tracking data to the simulator, preserving the device’s responsiveness all the way to the host.
TRK-H’s multi-layer filtering suppresses sensor noise while preserving the fine movement data generated by the hardware. The result is a stable, high-resolution tracking signal delivered directly to the simulator.
"I built Trk-H because I wanted a head tracker that didn't make me compromise. After trying virtually every approach I could think of, this is the best head tracker I've ever experienced."